Anomovagant Liminality: Difference between revisions
Created page with "==English== ===Etymology=== From ''anom-'' / ''anomo-'' (“unusual, abnormal, irregular”) + ''-vagant'' (from Latin ''vagans'', present participle of ''vagari'', “to wander”) + ''liminality'' (“the state of being at a threshold”). Literally: “irregular wandering at the threshold.” ===Pronunciation=== * /ˌænəmoʊˈveɪɡənt ˌlɪməˈnælɪti/ ===Noun=== '''anomovagant liminality''' (uncountable) # A condition of wandering through irregular, abnorm..." |
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====Example==== | ====Example==== | ||
* ''The game’s plane-shifting mechanic creates a sense of anomovagant liminality, as players drift through anomalous spaces not meant to be inhabited.'' | * ''The game’s plane-shifting mechanic creates a sense of anomovagant liminality, as players drift through anomalous spaces not meant to be inhabited.'' | ||
====Playable Artifact==== | |||
* ''Example of anomovagant liminality in interactive form.'' | |||
* ''Game Description: ''travel between two planes of existence, go out of bounds, and visit strange new places'' | |||
== reverie (Newgrounds) == | |||
''Action / Platformer / Puzzle'' — Uploaded Feb 22, 2026. | |||
[https://www.newgrounds.com/portal/view/1020551 Play on Newgrounds] | |||
[[File:|600px|link=https://www.newgrounds.com/portal/view/1020551]] | |||